Inhabitants

Inhabitants of your worlds work for your empire and can be used as crew. Inhabitants come via repopulation of the current population. Inhabitants are represented on worlds in number of thousands, and on ships in tens. Crew require training to be able to pilot and use spaceships.

Inhabitants themselves
Generally speaking, the highest attainable amount of inhabitants would be around a million, though this would be ineffective; due to large advances in robotics, even large worlds several times the size of earth only require minimalist working populations to maintain the larger machinery which in itself is largely automatic. In other words, capabilities have came so far forward in the last 587 years that relatively population is only required to keep machines running in times of error; in these times, to pilot building repair and resolve craft which can directly control and repair any broken or malfunctioning machinery.

Training of crew can be quite costly and so crew themselves are in a way a commodity.

Attaining new inhabitants...
Inhabitants are obtained through settler attraction, crew recruitment and repopulation

On lauch of a new world, you will attract settlers depending on your military, respect, economic and lifestyle rankings. Ultimately, your empire morale determines the amount of settlers you recieve. The amount is up to one hundred thousand.

Repopulation occurs each hour in real time and during this time you will gain population / 100 * empire morale in settlers. A highest morale of 1 would gain 1% more or 10 more people per thousand per hour (therefore 1,000 more if you had 100,000 inhabitants, reaching 101,000), a lowest morale of 0.1 would give you only 1 person per thousand - only 100 more inhabitants per 100,000.

Crew recruitment is the sales of the works of a crew member (in tens, as with all crew figures) to you from another player and/or NPC. The crewman signs an indefinite contract of work for you for an agreed price which is much costlier then training a crewman, but which is instant. The cost depends on your empire morale and (which the figure 100 is timsed by), and your military ranking, most importantly honour. Once below an honour ranking of 50,000, barely any crew will partake in your actions.

"Clone Factories"???
Because of the above so called 'clone factories' worlds have been developed by numerous players to produce and train crew members. Due to all 3 methods increasing on increased empire morale, it is strongly recommended you commit to positive empire morale actions.